It could be that we’re now so used to multiplayer build orders after playing the online beta so extensively (many of the singleplayer units are not available in online competitive play) that we bypass them by default, or don’t understand their real advantage. Whatever the case, their relegation to the bench hardly put a dint in our progress. Read more
Bang for buck? Check. Killer gameplay? Check. Loads of options? Check. Story, sound, presentation? All awesome. It even has a "casual" difficulty level. What's not to like? Screw 2010 - StarCraft II is the best RTS game released in YEARS and one of the best games on PC full stop. If you like gaming at all, you owe it to yourself to check this out. The ultimate RTS has arrived. Read more
The teaser trailer for Starcraft II ends with a close-up of a Terran Marine who calmly states "Hell, it's about time. Read more
And so the campaign is certainly not an incomplete game, in spite of the focus on a single faction. The structure of the campaign provides a strong argument for playing the entire thing from the beginning all over again or, at least, from an early save game. Furthermore, the campaign is of a goodly length, lasting 15 hours or more depending on how quickly you blow through missions, how much time you spend tooling around on the Hyperion, and what difficulty level you... Read more
Ultimately these concerns are peripheral, the ranking system works and SEA Battle.net is stable and available with only the first night presenting any stability problems. What will keep you plugging away deep into the night is the engaging and at times frustrating experience of pitting your will against other players online. Read more