Tournament of Legends has interesting elements that give it a personality, but sluggish controls hinder much of that potential. It's just too difficult to have a satisfying back-and-forth match because neither stringing together blows on the offensive side nor countering your opponent's attacks is reliable. Furthermore, versus matches are offline only, while the story and a limited training mode are the only ways to play the game alone. Read more
On paper, Tournament of Legends sounds like it could be a genuinely good addition to the Wii's ever-expanding catalogue of games. After all, who doesn't want to play around with swords and magic in an extraordinary mythical world? To answer that question, the majority of people who have played any other fighting game in the past five years. Unfortunately for SEGA, the Wii wasn't designed for Tournament of Legends . Read more